Ask what should I do if 130 Quanmin Golden Fire sleeves should be done
2 thoughts on “Ask what should I do if 130 Quanmin Golden Fire sleeves should be done”
Leave a Comment
You must be logged in to post a comment.
Ask what should I do if 130 Quanmin Golden Fire sleeves should be done
You must be logged in to post a comment.
Pursuing Speed Speed Gold, Weapons: Five, Five Five, Min 32, Fan Five, Huanghuo 5. Anti -tool: Full of all attributes, agile 32, spiritual power 32 (physical fitness 32, full defense), fans agile, yellow all yellow, all yellow all yellow Attributes, green is best for forgetting. If the dark speed is very high, the green attribute garbage is okay. Talk about why the two attributes in the bracket should be selected. It is mainly combined with the character to add a little bit, Min Jin plus Quan Min will not say it, and the phase sex plus points are particular. The fire must be full, and then you can choose wood, gold, and water phase. If you choose, fire, gold, and water combination, then the blood bars will have very few blue strips. The sensitivity is a lightning needle, and it must be fell to the ground. If you choose fire, water, wood combination, then there are a lot of blood and a lot of blue, so it is necessary to have a stack of defense. At least the general monsters and bosses do not have a big move. You will stand up. It is very cost -effective to release more skills when you can resist it when you pk. Fire, gold, wood combination and the same reason.
super task sensitivity gold, weapon: fifth, neglecting resistance and abnormal (fire five), all skills 10 increase, yellow different (fire five), powder can increase. The armor is the same as 1.
pk Min Jin. Weapon: If you can get green and forget, you can choose the approach of 1. If you do n’t have confidence in green, then you still feel that you choose the method of 2. The skill and ignore the weapon. It is an artifact. Of course, the worst green attribute is also the most worse. The armor still refers to the practice in 1 (except for clothes and belts), clothes and belts: you can choose to do anti -obstacle attributes, 15%anti -all abnormalities, anti -ice, forgetfulness, chaos, poison, sleep 20%. However, from the perspective of equipment, the speed is a lot worse than the opponent (if all the attributes are full, it is almost 200 points of agility), but if you play the great god of PK, you can reduce these gaps from the jewelry. Of course, you can also choose the armor in 2 to increase the function of the jewelry (because this jewelry is cheaper, but there are not many JP).
Pay content for time limit to check for freen回答1. 追求极速的敏金,武器:相五,火五,敏32,粉相五,黄火5.防具:满所有属性,敏捷32,灵力32(体质32、满防御),粉敏捷, To all attributes of yellow, green is best forgotten. If the dark speed is high, the green attributes are fine. Talk about why the two attributes in the bracket should be selected. It is mainly combined with the character to add a little bit, Min Jin plus Quan Min will not say it, and the phase sex plus points are particular. The fire must be full, and then you can choose wood, gold, and water phase. If you choose, fire, gold, and water combination, then the blood bars will have very few blue strips. The sensitivity is a lightning needle, and it must be fell to the ground. If you choose fire, water, wood combination, then there are a lot of blood and a lot of blue, so it is necessary to have a stack of defense. At least the general monsters and bosses do not have a big move. You will stand up. It is very cost -effective to release more skills when you can resist it when you pk. Fire, gold, wood combination and the same reason. 2. Super task sensitivity gold, weapon: phase five, neglecting resistance and abnormal (fire five), all skills 10 increase, yellow different (fire five), powder can increase. The armor is the same as 1.3. PK Min Jin. Weapon: If you can get green and forget, you can choose the approach of 1. If you do n’t have confidence in green, then you still feel that you choose the method of 2. The skill and ignore the weapon. It is an artifact. Of course, the worst green attribute is also the most worse. The armor still refers to the practice in 1 (except for clothes and belts), clothes and belts: you can choose to do anti -obstacle attributes, 15%anti -all abnormalities, anti -ice, forgetfulness, chaos, poison, sleep 20%. However, from the perspective of equipment, the speed is a lot worse than the opponent (if all the attributes are full, it is almost 200 points of agility), but if you play the great god of PK, you can reduce these gaps from the jewelry. Of course, you can also choose the armor in 2 to increase the function of the jewelry (because this jewelry is cheaper, but there are not many JP).